From 6433420eb1f0463278e6800c0c604398f9245208 Mon Sep 17 00:00:00 2001 From: Geralt_of_Rivia <87054407+guanjunwu@users.noreply.github.com> Date: Sun, 12 Nov 2023 16:29:01 +0800 Subject: [PATCH] Update README.md --- README.md | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 32571de..72818b7 100644 --- a/README.md +++ b/README.md @@ -112,9 +112,9 @@ Some source code of ours is borrowed from [3DGS](https://github.com/graphdeco-i ## Acknowledgement -We would like to express our sincere gratitude to @zhouzhenghong-gt for his revisions to our code and discussions on the content of our paper. +We would like to express our sincere gratitude to [@zhouzhenghong-gt](https://github.com/zhouzhenghong-gt/) for his revisions to our code and discussions on the content of our paper. ## Citation -If you find this repository/work helpful in your research, welcome to cite the paper and give a ⭐. +Some insights about neural voxel grids and dynamic scenes reconstruction originate from [TiNeuVox](https://github.com/hustvl/TiNeuVox). If you find this repository/work helpful in your research, welcome to cite these papers and give a ⭐. ``` @article{wu20234dgaussians, title={4D Gaussian Splatting for Real-Time Dynamic Scene Rendering}, @@ -122,4 +122,11 @@ If you find this repository/work helpful in your research, welcome to cite the p journal={arXiv preprint arXiv:2310.08528}, year={2023} } + +@inproceedings{TiNeuVox, + author = {Fang, Jiemin and Yi, Taoran and Wang, Xinggang and Xie, Lingxi and Zhang, Xiaopeng and Liu, Wenyu and Nie\ss{}ner, Matthias and Tian, Qi}, + title = {Fast Dynamic Radiance Fields with Time-Aware Neural Voxels}, + year = {2022}, + booktitle = {SIGGRAPH Asia 2022 Conference Papers} +} ```