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@@ -1,24 +1,112 @@
+
+
+[](https://biohazardvfx.com)
+[](https://www.foundry.com/products/nuke)
+[](#)
+[](#)
+
# Biohazard VFX β Nuke Master Templates
-A curated collection of **production-ready Nuke templates** developed by **Biohazard VFX**.
-These templates **standardize workflows**, **accelerate shot setup**, and provide a rock-solid starting point for a wide range of VFX tasks.
+Production-ready Nuke templates that standardize workflows, accelerate shot setup, and keep projects consistent.
+
+
---
-## π Repository Structure
-
-| Directory | Description |
-|-----------|-------------|
-| **`Biohazard Master Rev 01/`** | Initial revision of the master Nuke template. A reliable foundation for general VFX tasks. |
-| **`Biohazard Master Rev 02/`** | Updated version with refinements, optimizations, and new features. |
-| **`Covert Template/`** | Template stolen from WeAreCovert |
-
-Each folder contains `.nk` script files representing the templateβs node graph, structure, and configuration.
+## Table of Contents
+- [Overview](#overview)
+- [Repository Tree](#repository-tree)
+- [Templates](#templates)
+- [Quick Start](#quick-start)
+- [Conventions](#conventions)
+- [Maintenance](#maintenance)
+- [License](#license)
---
-## β‘ Usage
+## Overview
+A curated set of master templates for Nuke/NukeX. Each `.nk` ships with sensible defaults, labeled node graphs, and project-ready structure.
-1. **Clone the repository**
- ```bash
- git clone https://git.biohazardvfx.com/BiohazardVFX/Nuke-Templates.git
+---
+
+## Repository Tree
+```text
+/
+ββ Biohazard Master Rev 01/
+β ββ Biohazard Master Rev 01.nk
+β ββ Biohazard Master Rev 01.nk~ # backup
+β ββ desktop.ini
+ββ Biohazard Master Rev 02/
+β ββ Biohazard Master Rev 02 LIGHT.nk # lightweight preset
+β ββ Biohazard Master Rev 02.nk
+β ββ desktop.ini
+ββ Covert Template/
+β ββ Covert Template.nk
+β ββ Covert Template.nk~ # backup
+β ββ desktop.ini
+ββ README.md
+```
+---
+
+## Templates
+
+
+Biohazard Master Rev 01 β foundation
+
+* Baseline master graph for general VFX tasks
+* Balanced defaults for comp, color, and IO
+* Safe starting point for new shows and quick turnarounds
+
+
+
+
+Biohazard Master Rev 02 β refined
+
+* Optimized node ordering and caching
+* Cleaner label/annotation system
+* LIGHT variant for rapid look-dev and previz
+
+
+
+
+Covert Template β special-purpose
+
+* Alternate layout used on select spots
+* Keeps parity with Biohazard IO and color blocks
+
+
+
+---
+
+## Quick Start
+
+```bash
+git clone https://git.biohazardvfx.com/BiohazardVFX/Nuke-Templates.git
+```
+
+1. Open NukeX and load a template `.nk` as your starting script.
+2. Update project paths, write nodes, and show tags in the designated setup group.
+3. Save as your shot file; do not overwrite the master.
+
+---
+
+## Conventions
+
+* **Color Management** β ACES-ready blocks; confirm show IDT/ODT in the config section.
+* **IO** β Write nodes named per show spec; versioned outputs `.../renders/{shot}/{task}/v###`.
+* **Structure** β Inputs β Prep β Comp β Look/FX β QC β IO.
+* **Notes** β Critical ops are annotated; use TODO tags for per-shot items.
+
+---
+
+## Maintenance
+
+* Changes to masters require a new **Rev** directory and a short changelog in commit message.
+* Keep backup files (`.nk~`) out of delivery packages.
+* Report issues via internal tracker; attach script fragment or screenshot.
+
+---
+
+## License
+
+Internal Biohazard VFX use only. Redistribution or external use is prohibited.