2025-08-20 04:12:49 -06:00

353 lines
11 KiB
TypeScript

'use client';
import * as React from 'react';
import { motion } from 'motion/react';
import { cn } from '@workspace/ui/lib/utils';
type HoleBackgroundProps = React.ComponentProps<'div'> & {
strokeColor?: string;
numberOfLines?: number;
numberOfDiscs?: number;
particleRGBColor?: [number, number, number];
};
function HoleBackground({
strokeColor = '#737373',
numberOfLines = 50,
numberOfDiscs = 50,
particleRGBColor = [255, 255, 255],
className,
children,
...props
}: HoleBackgroundProps) {
const canvasRef = React.useRef<HTMLCanvasElement>(null);
const animationFrameIdRef = React.useRef<number>(0);
const stateRef = React.useRef<any>({
discs: [] as any[],
lines: [] as any[],
particles: [] as any[],
clip: {},
startDisc: {},
endDisc: {},
rect: { width: 0, height: 0 },
render: { width: 0, height: 0, dpi: 1 },
particleArea: {},
linesCanvas: null,
});
const linear = (p: number) => p;
const easeInExpo = (p: number) => (p === 0 ? 0 : Math.pow(2, 10 * (p - 1)));
const tweenValue = React.useCallback(
(start: number, end: number, p: number, ease: 'inExpo' | null = null) => {
const delta = end - start;
const easeFn = ease === 'inExpo' ? easeInExpo : linear;
return start + delta * easeFn(p);
},
[],
);
const tweenDisc = React.useCallback(
(disc: any) => {
const { startDisc, endDisc } = stateRef.current;
disc.x = tweenValue(startDisc.x, endDisc.x, disc.p);
disc.y = tweenValue(startDisc.y, endDisc.y, disc.p, 'inExpo');
disc.w = tweenValue(startDisc.w, endDisc.w, disc.p);
disc.h = tweenValue(startDisc.h, endDisc.h, disc.p);
},
[tweenValue],
);
const setSize = React.useCallback(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const rect = canvas.getBoundingClientRect();
stateRef.current.rect = { width: rect.width, height: rect.height };
stateRef.current.render = {
width: rect.width,
height: rect.height,
dpi: window.devicePixelRatio || 1,
};
canvas.width = stateRef.current.render.width * stateRef.current.render.dpi;
canvas.height =
stateRef.current.render.height * stateRef.current.render.dpi;
}, []);
const setDiscs = React.useCallback(() => {
const { width, height } = stateRef.current.rect;
stateRef.current.discs = [];
stateRef.current.startDisc = {
x: width * 0.5,
y: height * 0.45,
w: width * 0.75,
h: height * 0.7,
};
stateRef.current.endDisc = {
x: width * 0.5,
y: height * 0.95,
w: 0,
h: 0,
};
let prevBottom = height;
stateRef.current.clip = {};
for (let i = 0; i < numberOfDiscs; i++) {
const p = i / numberOfDiscs;
const disc = { p, x: 0, y: 0, w: 0, h: 0 };
tweenDisc(disc);
const bottom = disc.y + disc.h;
if (bottom <= prevBottom) {
stateRef.current.clip = { disc: { ...disc }, i };
}
prevBottom = bottom;
stateRef.current.discs.push(disc);
}
const clipPath = new Path2D();
const disc = stateRef.current.clip.disc;
clipPath.ellipse(disc.x, disc.y, disc.w, disc.h, 0, 0, Math.PI * 2);
clipPath.rect(disc.x - disc.w, 0, disc.w * 2, disc.y);
stateRef.current.clip.path = clipPath;
}, [numberOfDiscs, tweenDisc]);
const setLines = React.useCallback(() => {
const { width, height } = stateRef.current.rect;
stateRef.current.lines = [];
const linesAngle = (Math.PI * 2) / numberOfLines;
for (let i = 0; i < numberOfLines; i++) {
stateRef.current.lines.push([]);
}
stateRef.current.discs.forEach((disc: any) => {
for (let i = 0; i < numberOfLines; i++) {
const angle = i * linesAngle;
const p = {
x: disc.x + Math.cos(angle) * disc.w,
y: disc.y + Math.sin(angle) * disc.h,
};
stateRef.current.lines[i].push(p);
}
});
const offCanvas = document.createElement('canvas');
offCanvas.width = width;
offCanvas.height = height;
const ctx = offCanvas.getContext('2d');
if (!ctx) return;
stateRef.current.lines.forEach((line: any) => {
ctx.save();
let lineIsIn = false;
line.forEach((p1: any, j: number) => {
if (j === 0) return;
const p0 = line[j - 1];
if (
!lineIsIn &&
(ctx.isPointInPath(stateRef.current.clip.path, p1.x, p1.y) ||
ctx.isPointInStroke(stateRef.current.clip.path, p1.x, p1.y))
) {
lineIsIn = true;
} else if (lineIsIn) {
ctx.clip(stateRef.current.clip.path);
}
ctx.beginPath();
ctx.moveTo(p0.x, p0.y);
ctx.lineTo(p1.x, p1.y);
ctx.strokeStyle = strokeColor;
ctx.lineWidth = 2;
ctx.stroke();
ctx.closePath();
});
ctx.restore();
});
stateRef.current.linesCanvas = offCanvas;
}, [numberOfLines, strokeColor]);
const initParticle = React.useCallback(
(start: boolean = false) => {
const sx =
stateRef.current.particleArea.sx +
stateRef.current.particleArea.sw * Math.random();
const ex =
stateRef.current.particleArea.ex +
stateRef.current.particleArea.ew * Math.random();
const dx = ex - sx;
const y = start
? stateRef.current.particleArea.h * Math.random()
: stateRef.current.particleArea.h;
const r = 0.5 + Math.random() * 4;
const vy = 0.5 + Math.random();
return {
x: sx,
sx,
dx,
y,
vy,
p: 0,
r,
c: `rgba(${particleRGBColor[0]}, ${particleRGBColor[1]}, ${particleRGBColor[2]}, ${Math.random()})`,
};
},
[particleRGBColor],
);
const setParticles = React.useCallback(() => {
const { width, height } = stateRef.current.rect;
stateRef.current.particles = [];
const disc = stateRef.current.clip.disc;
stateRef.current.particleArea = {
sw: disc.w * 0.5,
ew: disc.w * 2,
h: height * 0.85,
};
stateRef.current.particleArea.sx =
(width - stateRef.current.particleArea.sw) / 2;
stateRef.current.particleArea.ex =
(width - stateRef.current.particleArea.ew) / 2;
const totalParticles = 100;
for (let i = 0; i < totalParticles; i++) {
stateRef.current.particles.push(initParticle(true));
}
}, [initParticle]);
const drawDiscs = React.useCallback(
(ctx: CanvasRenderingContext2D) => {
ctx.strokeStyle = strokeColor;
ctx.lineWidth = 2;
const outerDisc = stateRef.current.startDisc;
ctx.beginPath();
ctx.ellipse(
outerDisc.x,
outerDisc.y,
outerDisc.w,
outerDisc.h,
0,
0,
Math.PI * 2,
);
ctx.stroke();
ctx.closePath();
stateRef.current.discs.forEach((disc: any, i: number) => {
if (i % 5 !== 0) return;
if (disc.w < stateRef.current.clip.disc.w - 5) {
ctx.save();
ctx.clip(stateRef.current.clip.path);
}
ctx.beginPath();
ctx.ellipse(disc.x, disc.y, disc.w, disc.h, 0, 0, Math.PI * 2);
ctx.stroke();
ctx.closePath();
if (disc.w < stateRef.current.clip.disc.w - 5) {
ctx.restore();
}
});
},
[strokeColor],
);
const drawLines = React.useCallback((ctx: CanvasRenderingContext2D) => {
if (stateRef.current.linesCanvas) {
ctx.drawImage(stateRef.current.linesCanvas, 0, 0);
}
}, []);
const drawParticles = React.useCallback((ctx: CanvasRenderingContext2D) => {
ctx.save();
ctx.clip(stateRef.current.clip.path);
stateRef.current.particles.forEach((particle: any) => {
ctx.fillStyle = particle.c;
ctx.beginPath();
ctx.rect(particle.x, particle.y, particle.r, particle.r);
ctx.closePath();
ctx.fill();
});
ctx.restore();
}, []);
const moveDiscs = React.useCallback(() => {
stateRef.current.discs.forEach((disc: any) => {
disc.p = (disc.p + 0.001) % 1;
tweenDisc(disc);
});
}, [tweenDisc]);
const moveParticles = React.useCallback(() => {
stateRef.current.particles.forEach((particle: any, idx: number) => {
particle.p = 1 - particle.y / stateRef.current.particleArea.h;
particle.x = particle.sx + particle.dx * particle.p;
particle.y -= particle.vy;
if (particle.y < 0) {
stateRef.current.particles[idx] = initParticle();
}
});
}, [initParticle]);
const tick = React.useCallback(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.save();
ctx.scale(stateRef.current.render.dpi, stateRef.current.render.dpi);
moveDiscs();
moveParticles();
drawDiscs(ctx);
drawLines(ctx);
drawParticles(ctx);
ctx.restore();
animationFrameIdRef.current = requestAnimationFrame(tick);
}, [moveDiscs, moveParticles, drawDiscs, drawLines, drawParticles]);
const init = React.useCallback(() => {
setSize();
setDiscs();
setLines();
setParticles();
}, [setSize, setDiscs, setLines, setParticles]);
React.useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
init();
tick();
const handleResize = () => {
setSize();
setDiscs();
setLines();
setParticles();
};
window.addEventListener('resize', handleResize);
return () => {
window.removeEventListener('resize', handleResize);
cancelAnimationFrame(animationFrameIdRef.current);
};
}, [init, tick, setSize, setDiscs, setLines, setParticles]);
return (
<div
data-slot="hole-background"
className={cn(
'relative size-full overflow-hidden',
'before:content-[""] before:absolute before:top-1/2 before:left-1/2 before:block before:size-[140%] dark:before:[background:radial-gradient(ellipse_at_50%_55%,transparent_10%,black_50%)] before:[background:radial-gradient(ellipse_at_50%_55%,transparent_10%,white_50%)] before:[transform:translate3d(-50%,-50%,0)]',
'after:content-[""] after:absolute after:z-[5] after:top-1/2 after:left-1/2 after:block after:size-full after:[background:radial-gradient(ellipse_at_50%_75%,#a900ff_20%,transparent_75%)] after:[transform:translate3d(-50%,-50%,0)] after:mix-blend-overlay',
className,
)}
{...props}
>
{children}
<canvas
ref={canvasRef}
className="absolute inset-0 block size-full dark:opacity-20 opacity-10"
/>
<motion.div
className={cn(
'absolute top-[-71.5%] left-1/2 z-[3] w-[30%] h-[140%] rounded-b-full blur-3xl opacity-75 dark:mix-blend-plus-lighter mix-blend-plus-darker [transform:translate3d(-50%,0,0)] [background-position:0%_100%] [background-size:100%_200%]',
'dark:[background:linear-gradient(20deg,#00f8f1,#ffbd1e20_16.5%,#fe848f_33%,#fe848f20_49.5%,#00f8f1_66%,#00f8f160_85.5%,#ffbd1e_100%)_0_100%_/_100%_200%] [background:linear-gradient(20deg,#00f8f1,#ffbd1e40_16.5%,#fe848f_33%,#fe848f40_49.5%,#00f8f1_66%,#00f8f180_85.5%,#ffbd1e_100%)_0_100%_/_100%_200%]',
)}
animate={{ backgroundPosition: '0% 300%' }}
transition={{ duration: 5, ease: 'linear', repeat: Infinity }}
/>
<div className="absolute top-0 left-0 z-[7] size-full dark:[background:repeating-linear-gradient(transparent,transparent_1px,white_1px,white_2px)] mix-blend-overlay opacity-50" />
</div>
);
}
export { HoleBackground, type HoleBackgroundProps };