217 Commits

Author SHA1 Message Date
Ryan Di
bf53d90c68 indices with jitter 2023-12-06 23:25:11 +08:00
Ryan Di
7dfba985f9 fix fractional indices on adding new elements 2023-12-05 23:04:17 +08:00
Ryan Di
5bc23d6dee merge branch 'fractional-indexing' of github.com:excalidraw/excalidraw into fractional-indexing 2023-12-05 13:09:35 +08:00
Ryan Di
093e684d9e generate real fractional index after z-index actions 2023-12-05 13:07:07 +08:00
Ryan Di
84c1de7a03 generate real fractional index after z-index actions 2023-12-05 13:06:00 +08:00
Ryan Di
d1a9c593cc refactor code 2023-12-01 17:43:01 +08:00
Ryan Di
1e132e33ae normalize before replacing 2023-12-01 15:58:49 +08:00
David Luzar
c7ee46e7f8
feat: wireframe-to-code (#7334) 2023-11-23 23:07:53 +01:00
zsviczian
ceb255e8ee
fix: exportToSvg to honor frameRendering also for name not only for frame itself (#7270)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2023-11-12 22:34:05 +00:00
David Luzar
ae5b9a4ffd
fix: not cloning elements on export polluting Scene mapping (#7276) 2023-11-12 23:32:12 +01:00
zsviczian
af6b81df40
fix: Replace hard coded font family with const value in addFrameLabelsAsTextElements (#7269) 2023-11-11 10:04:02 +01:00
David Luzar
f66c93633c
feat: make adaptive-roughness less aggressive (#7250) 2023-11-10 13:32:34 +01:00
David Luzar
864c0b3ea8
feat: render frames on export (#7210) 2023-11-09 17:00:21 +01:00
David Luzar
ea677d4581
feat: make clipboard more robust and reintroduce contextmenu actions (#7198) 2023-10-28 19:29:28 +00:00
Are
d5e3f436dc
feat: add approximate elements in bbox detection (#6727)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-10-26 23:33:00 +02:00
Viczián András
71ad3c5356
fix: Actions panel ux improvement (#6850)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-10-24 18:36:13 +00:00
David Luzar
afea0df141
feat: renderer tweaks (#6698) 2023-10-20 17:45:37 +02:00
Preet
d2a508104e
fix: Better fill rendering with latest RoughJS (#7031)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-10-20 15:08:24 +02:00
hugofqt
4c35eba72d
feat: element alignments - snapping (#6256)
Co-authored-by: Ryan Di <ryan.weihao.di@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-09-28 16:28:08 +02:00
David Luzar
9e0bfd178e
refactor: factor out shape generation from renderElement.ts pt 2 (#6878) 2023-08-14 13:52:25 +02:00
Marcel Mraz
a376bd9495
feat: partition main canvas vertically (#6759)
Co-authored-by: Marcel Mraz <marcel.mraz@adacta-fintech.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-08-12 22:56:59 +02:00
Aakansha Doshi
48924688c7
build: migrate to Vite 🚀 (#6818)
* init

* add: vite dev build working

* fix: href serving from public

* feat: add ejs plugin

* feat: migrated env files and ejs templating

* chore: add types related to envs

* chore: add vite-env types

* feat: support vite pwa

* chore: upgrade vite pwa

* chore: pin node version to 16.18.1

* chore: preserve use of nodejs 14

* refactor: preserve REACT_APP as env prefix

* chore: support esm environment variables

* fix ts config

* use VITE prefix and remove vite-plugin-env-compatible

* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax

* lint

* remove import.meta.env in main.js

* set debug flag to false

* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite

* integrate vitest-ui

* fix most of teh test

* snaps

* Add script for testing with vite ui

* fix all tests related to mocking

* fix more test

* fix more

* fix flip.test.tsx

* fix contentxmenu snaps

* fix regression snaps

* fix excalidraw.test.tsx and this makes all tests finally pass :)

* use node 16

* specify node version

* use node 16 in lint as well

* fix mobile.test.tsx

* use node 16

* add style-loader

* upgrade to node 18

* fix lint package.json

* support eslint with vite

* fix lint

* fix lint

* fix ts

* remove pwa/sw stuff

* use env vars in EJS the vite way

* fix lint

* move remainig jest mock/spy to vite

* don't cache locales

* fix regex

* add fonts cache

* tweak

* add custom service worker

* upgrade vite and create font cache again

* cache fonts.css and locales

* tweak

* use manifestTransforms for filtering locales

* use assets js pattern for locales

* add font.css to globIgnore so its pushed to fonts cache

* create a separate chunk for locales with rollup

* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache

* push sourcemaps in production

* add comments in config

* lint

* use node 18

* disable pwa in dev

* fix

* fix

* increase limit of bundle

* upgrade vite-pwa to latest

* remove public/workbox so workbox assets are not precached

* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode

* tweak regex

* remove happy-dom as its not used

* add comment

* use any instead of ts-ignore

* cleanup

* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0

* use same theme color present in entry point

* remove vite-plugin-eslint as it improves DX significantly

* integrate vite-plugin-checker for ts errors

* add nabla/vite-plugin-eslint

* use eslint from checker only

* add env variable VITE_APP_COLLAPSE_OVERLAY for collapsing the checker overlay

* tweak vite checker overlay badge position

* Enable eslint behind flag as its not working well with windows with non WSL

* make port configurable

* open the browser when server ready

* enable eslint by default

---------

Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-27 23:50:11 +05:30
Aakansha Doshi
8104068bd5
revert: "build: Migrate to Vite 🚀" (#6814)
Revert "build: Migrate to Vite 🚀 (#6713)"

This reverts commit e93bbc577613a6de6bb43c40c3b57286b4994ca5.
2023-07-26 22:34:06 +05:30
Aakansha Doshi
e93bbc5776
build: Migrate to Vite 🚀 (#6713)
* init

* add: vite dev build working

* fix: href serving from public

* feat: add ejs plugin

* feat: migrated env files and ejs templating

* chore: add types related to envs

* chore: add vite-env types

* feat: support vite pwa

* chore: upgrade vite pwa

* chore: pin node version to 16.18.1

* chore: preserve use of nodejs 14

* refactor: preserve REACT_APP as env prefix

* chore: support esm environment variables

* fix ts config

* use VITE prefix and remove vite-plugin-env-compatible

* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax

* lint

* remove import.meta.env in main.js

* set debug flag to false

* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite

* integrate vitest-ui

* fix most of teh test

* snaps

* Add script for testing with vite ui

* fix all tests related to mocking

* fix more test

* fix more

* fix flip.test.tsx

* fix contentxmenu snaps

* fix regression snaps

* fix excalidraw.test.tsx and this makes all tests finally pass :)

* use node 16

* specify node version

* use node 16 in lint as well

* fix mobile.test.tsx

* use node 16

* add style-loader

* upgrade to node 18

* fix lint package.json

* support eslint with vite

* fix lint

* fix lint

* fix ts

* remove pwa/sw stuff

* use env vars in EJS the vite way

* fix lint

* move remainig jest mock/spy to vite

* don't cache locales

* fix regex

* add fonts cache

* tweak

* add custom service worker

* upgrade vite and create font cache again

* cache fonts.css and locales

* tweak

* use manifestTransforms for filtering locales

* use assets js pattern for locales

* add font.css to globIgnore so its pushed to fonts cache

* create a separate chunk for locales with rollup

* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache

* push sourcemaps in production

* add comments in config

* lint

* use node 18

* disable pwa in dev

* fix

* fix

* increase limit of bundle

* upgrade vite-pwa to latest

* remove public/workbox so workbox assets are not precached

* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode

* tweak regex

* remove happy-dom as its not used

* add comment

* use any instead of ts-ignore

* cleanup

* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0

* use same theme color present in entry point

---------

Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-26 15:55:20 +05:30
zsviczian
b57b3b573d
feat: introducing Web-Embeds (alias iframe element) (#6691)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-24 16:51:53 +02:00
David Luzar
9f76f8677b
feat: cache most of element selection (#6747) 2023-07-17 01:09:44 +02:00
David Luzar
49e4289878
feat: make appState.selectedElementIds more stable (#6745) 2023-07-08 23:33:34 +02:00
David Luzar
8dfa2a98bb
fix: scrollbars renders but disable (#6706) 2023-06-22 14:35:01 +02:00
Ryan Di
81ebf82979
feat: introduce frames (#6123)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-06-14 18:42:01 +02:00
David Luzar
560231d365
perf: use UIAppState where possible to reduce UI rerenders (#6560) 2023-05-08 10:14:02 +02:00
Aakansha Doshi
45a57d70de
fix: don't refresh dimensions for text containers on font load (#6523) 2023-04-26 21:35:06 +05:30
David Luzar
399c92d882
fix: utils leaking Scene state (#6461
* fix: utils leaking Scene state

* remove debug

* doc

* add tests for group duplicating

* tweaks
2023-04-16 11:56:25 +02:00
David Luzar
809d5ba17f
fix: png-exporting does not preserve angles correctly for flipped images (#6085)
* fix: png-exporting does not preserve angles correctly for flipped images

* refactor related code

* simplify further and comment
2023-01-08 16:22:04 +01:00
Ryan Di
5854ac3eed
feat: better default radius sizes for rectangles (#5553)
Co-authored-by: Ryan <diweihao@bytedance.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-12-08 16:48:49 +01:00
Aakansha Doshi
d2181847be
fix: Always bind to container selected by user (#5880)
* fix: Always bind to container selected by user

* Don't bind to container when using text tool

* adjust z-index for bound text

* fix

* Add spec

* Add test

* Allow double click on transparent container and add spec

* fix spec

* adjust z-index only when binding

* update index

* fix

* add index check

* Update src/scene/Scene.ts

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-11-25 15:45:34 +05:30
David Luzar
1f117995d9
fix: fonts not rendered on init if loadingdone not fired (#5923)
* fix: fonts not rendered on init if `loadingdone` not fired

* remove unnecessary check
2022-11-23 21:15:32 +01:00
David Luzar
bbe0c35f66
fix: stop font loadingdone loop when rendering element SVGs (#5883)
* fix: stop font `loadingdone` loop when rendering element SVGs

* update snaps

* stop updating scene elements array if no change was made

* always re-render if invalidating element shape
2022-11-15 21:02:57 +01:00
Barnabás Molnár
6334bd832f
feat: editor redesign 🔥 (#5780)
* Placed eraser into shape switcher (top toolbar).
Redesigned top toolbar.

* Redesigned zoom and undo-redo buttons.

* Started redesigning left toolbar.

* Redesigned help dialog.

* Colour picker now somewhat in line with new design

* [WIP] Changed a bunch of icons.
TODO: organise new icons.

* [WIP] Organised a bunch of icons. Still some to do

* [WIP] Started working on hamburger menu.

* Fixed some bugs with hamburger menu.

* Menu and left toolbar positioning.

* Added some more items to hamburger menu.

* Changed some icons.

* Modal/dialog styling & bunch of fixes.

* Some more dialog improvements & fixes.

* Mobile menu changes.

* Menu can now be closed with outside click.

* Collab avatars and button changes.

* Icon sizing. Left toolbar positioning.

* Implemented welcome screen rendering logic.

* [WIP] Welcome screen content + design.

* Some more welcome screen content and design.

* Merge fixes.

* Tweaked icon set.

* Welcome screen darkmode fix.

* Content updates.

* Various small fixes & adjustments.
Moved language selection into menu.
Fixed some problematic icons.
Slightly moved encryption icon.

* Sidebar header redesign.

* Libraries content rendering logic + some styling.

* Somem more library sidebar styling.

* Publish library dialog styling.

* scroll-back-to-content btn styling

* ColorPicker positioning.

* Library button styling.

* ColorPicker positioning "fix".

* Misc adjustments.

* PenMode button changes.

* Trying to make mobile somewhat usable.

* Added a couple of icons.

* Added some shortcuts.

* Prevent welcome screen flickering.
Fix issue with welcome screen interactivity.
Don't show sidebar button when docked.

* Icon sizing on smaller screens.

* Sidebar styling changes.

* Alignment button... well... alignments.

* Fix inconsistent padding in left toolbar.

* HintViewer changes.

* Hamburger menu changes.

* Move encryption badge back to its original pos.

* Arrowhead changes.
Active state, colours + stronger shadow.

* Added new custom font.

* Fixed bug with library button not rendering.

* Fixed issue with lang selection colours.

* Add tooltips for undo, redo.

* Address some dark mode contrast issues.

* (Re)introduce counter for selectedItems in sidebar

* [WIP] Tweaked bounding box colour & padding.

* Dashed bounding box for remote clients.

* Some more bounding box tweaks.

* Removed docking animation for now...

* Address some RTL issues.

* Welcome screen responsiveness.

* use lighter selection color in dark mode & align naming

* use rounded corners for transform handles

* use lighter gray for welcomeScreen text in dark mode

* disable selection on dialog buttons

* change selection button icon

* fix library item width being flexible

* library: visually align spinner with first section heading

* lint

* fix scrollbar color in dark mode & make thinner

* adapt properties panel max-height

* add shrotcut label to save-to-current-file

* fix unrelated `useOutsideClick` firing for active modal

* add promo color to e+ menu item

* fix type

* lowered button size

* fix transform handles raidus not accounting for zoom

* attempt fix for excal logo on safari

* final fix for excal logo on safari

* fixing fhd resolution button sized

* remove TODO shortcut

* Collab related styling changes.
Expanding avatar list no longer offsets top toolbar.
Added active state & collaborator count badge for collab button.

* Tweaked collab button active colours.

* Added active style to collab btn in hamburger menu

* Remove unnecessary comment.

* Added back promo link for non (signed in) E+ users

* Go to E+ button added for signed in E+ users.

* Close menu & dropdown on modal close.

* tweak icons & fix rendering on smaller sizes [part one]

* align welcomeScreen icons with other UI

* switch icon resize mq to `device-width`

* disable welcomeScreen items `:hover` when selecting on canvas

* change selection box color and style

* reduce selection padding and fix group selection styling

* improve collab cursor styling

- make name borders round
- hide status when "active"
- remove black/gray colors

* add Twitter to hamburger menu

* align collab button

* add shortcut for image export dialog

* revert yarn.lock

* fix more tabler icons

* slightly better-looking penMode button

* change penMode button & tooltip

* revert hamburger menu icon

* align padding on lang picker & canvas bg

* updated robot txt to allow twitter bot and fb bot

* added new OG and tweaked the OG state

* add tooltip to collab button

* align style for scroll-to-content button

* fix pointer-events around toolbar

* fix decor arrow positioning and RTL

* fix welcomeScreen-item active state in dark mode

* change `load` button copy

* prevent shadow anim when opening a docked sidebar

* update E+ links ga params

* show redirect-to-eplus welcomeScreen subheading for signed-in users

* make more generic

* add ga for eplus redirect button

* change copy and icons for hamburger export buttons

* update snaps

* trim the username to account for trailing spaces

* tweaks around decor breakpoints

* fix linear element editor test

* remove .env change

* remove `it.only`

Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Maielo <maielo.mv@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2022-11-01 17:29:58 +01:00
zsviczian
1e69609ce4
fix: consistent use of ZOOM_STEP (#5801)
introduce MIN_ZOOM, consistent use of ZOOM_STEP
2022-10-31 06:23:05 +01:00
Aakansha Doshi
fd946adbae
refactor: cleanup renderScene (#5573)
* refactor: cleanup renderScene

* pass object instead of individual params
2022-08-16 16:09:53 +05:30
David Luzar
93cccd596a
fix: Scene lookup failing when looking up by id (#5542) 2022-08-08 17:01:17 +02:00
David Luzar
a524eeb66e
fix: eraser removed deleted elements (#5155)
* fix: eraser removed deleted elements

* rename `getElements` API

* fix one more case of not including deleted elements
2022-05-07 21:01:37 +02:00
Aakansha Doshi
da94eb1284
fix: use excalidraw asset path in fonts when exporting to svg (#5065)
* fix: use excalidraw asset path in fonts when exporting

* fix

* fix

* introduce env variables and determine asset path correctly

* fix snaps

* use env vars to determine pkg name and version

* update docs

* quotes
2022-04-28 20:19:41 +05:30
Tom Sherman
327ed0e2d1
feat: Element locking (#4964)
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Zsolt Viczian <viczian.zsolt@gmail.com>
2022-04-07 13:43:29 +02:00
zsviczian
e940aeb1a3
fix: updateWysiwygStyle updatedElement is undefined TypeError (#4980)
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-03-28 00:14:04 +02:00
David Luzar
6d0716eb6b
fix: binding text to non-bindable containers and not always preferring selection (#4655) 2022-03-02 17:04:09 +01:00
luzpaz
c5a7723185
chore: fix various typos (#4857)
Found via `codespell -q 3 -S ./src/locales,./yarn.lock,./src/packages/excalidraw/yarn.lock -L afterall,doubleclick,originaly,reenable,whats,sur`
2022-03-02 11:37:12 +05:30
Arun
0cdd0eebf1
feat: support background fill for freedraw shapes (#4610)
* feat: support background fill for freedraw shapes

* refactor & support fill style

* make filled freedraw shapes selectable from inside

* get hit test on solid freedraw shapes to somewhat work

* fix SVG export of unclosed freedraw shapes & improve types

* fix lint

* type tweaks

* reuse `hitTestCurveInside` for collision tests

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-02-09 17:43:21 +01:00
David Luzar
339636caab
feat: allow any precision when zooming (#4730) 2022-02-06 21:58:59 +01:00
David Luzar
79d323fab1
refactor: simplify zoom by removing zoom.translation (#4477) 2022-01-29 21:12:44 +01:00