26 Commits

Author SHA1 Message Date
Márk Tolmács
ca1a4f25e7
feat: Precise hit testing (#9488) 2025-06-07 12:56:32 +02:00
David Luzar
fc3e062074
feat: do not break polygon on point delete inside line editor (#9580)
* feat: do not break polygon on point delete inside line editor

* fix: polygon point highlighting when selected point == 0
2025-05-26 16:51:47 +02:00
zsviczian
87c87a9fb1
feat: line polygons (#9477)
* Loop Lock/Unlock

* fixed condition. 4 line points are required for the action to be available

* extracted updateLoopLock to improve readability. Removed unnecessary SVG attributes

* lint + added loopLock to restore.ts

* added  loopLock to newElement, updated test snapshots

* lint

* dislocate enpoint when breaking the loop.

* change icon & turn into a state style button

* POC: auto-transform to polygon on bg set

* keep polygon icon constant

* do not split points on de-polygonizing & highlight overlapping points

* rewrite color picker to support no (mixed) colors & fix focus handling

* refactor

* tweak point rendering inside line editor

* do not disable polygon when creating new points via alt

* auto-enable polygon when aligning start/end points

* TBD: remove bg color when disabling polygon

* TBD: only show polygon button for enabled polygons

* fix polygon behavior when adding/removing/moving points within line editor

* convert to polygon when creating line

* labels tweak

* add to command palette

* loopLock -> polygon

* restore `polygon` state on type conversions

* update snapshots

* naming

* break polygon on restore/finalize if invalid & prevent creation

* snapshots

* fix: merge issue and forgotten debug

* snaps

* do not merge points for 3-point lines

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-26 11:14:55 +02:00
Ryan Di
712f267519
feat: better unlock (#9546)
* change lock label

* feat: add unlock logic for single units on pointer up

* feat: add unlock popup

* fix: linting errors

* style: padding tweaks

* style: remove redundant line

* feat: lock multiple units together

* style: tweak color & position

* feat: add highlight for locked elements

* feat: select groups correctly after unlocking

* test: update snapshots

* fix: lasso from selecting locked elements

* fix: should prevent selecting unlocked elements and setting locked id at the same time

* fix: reset hit locked id immediately when appropriate

* feat: capture locked units in delta

* test: update locking test

* feat: show lock highlight when locking (including undo/redo)

* feat: make locked highlighting consistent

* feat: show correct cursor type when moving over locked elements

* fix history

* remove `lockedUnits.singleUnits`

* tweak button

* do not render UnlockPopup if not locked element selected

* tweak actions

* refactor: simplify type

* refactor: rename type

* refactor: simplify hit element setting & checking

* fix: prefer locked over link

* rename to `activeLockedId`

* refactor: getElementAtPosition takes an optional hitelments array

* fix: avoid setting active locked id after resizing

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-21 21:57:12 +10:00
Marcel Mraz
7e41026812
refactor: export everything from @excalidraw/element, don't import from subpaths (#9466)
* Don't import from subpaths

* Fix tests, move related tests to element
2025-05-09 23:01:33 +02:00
Ryan Di
a30e1b25c6
feat: include frame names in canvas searches (#9484)
* fix frame name clipping on zooming

* include assistant font

* default frame name

* extend search to frame names

* add a simple test

* collpase search match items

* id check out of loop

* fix frame name check

* include focusedId for small perf improvement

* optionally show and hide collapse icon

* update section title

* fix tests

* rename `serverSide` -> `private`

* revert: do not reset zoom on zoom change

* feat: do not close menu on repeated ctrl+f

* remove collapsible

* tweak results CSS

* remove redundant check

* set `appState.searchMatches` to null if empty

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-09 18:32:16 +02:00
Márk Tolmács
e19fd1332a
feat: Precise highlights for bindings (#9472) 2025-05-05 09:51:20 +02:00
Jack Walsh
5fc13e4309
feat: add props.renderScrollbars (#9399)
* Expose renderScrollbars to AppState

* fix: scrollbar rendering should use al renderable elements

* remove `appState.renderScrollbars`

* clean unused

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-04-19 21:50:44 +00:00
Marcel Mraz
432a46ef9e
refactor: separate elements logic into a standalone package (#9285) 2025-03-26 15:24:59 +01:00
Márk Tolmács
77aca48c84
fix: Refactor and merge duplication and binding (#9246) 2025-03-23 18:39:33 +01:00
Marcel Mraz
21ffaf4d76
refactor: auto ordered imports (#9163) 2025-03-12 15:23:31 +01:00
Marcel Mraz
ecef5d12f4
chore: release @excalidraw/excalidraw@18.0.0 🎉 (#9127) 2025-02-28 16:49:09 +01:00
Márk Tolmács
91ebf8b0ea
feat: Elbow arrow segment fixing & positioning (#8952)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
Co-authored-by: David Luzar <5153846+dwelle@users.noreply.github.com>
2025-01-17 18:07:03 +01:00
Ryan Di
1e3399eac8
fix: make arrow binding area adapt to zoom levels (#8927)
* make binding area adapt to zoom

* revert stroke color

* normalize binding gap

* reduce normalized gap
2024-12-22 22:55:50 +01:00
Ryan Di
e957c8e9ee
feat: image cropping (#8613)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-10-21 22:26:52 +02:00
Márk Tolmács
f3f0ab7c83
fix: Elbow arrow fixedpoint flipping now properly flips on inverted resize and flip action (#8324)
* Flipping action now properly mirrors selections with elbow arrows
* Flipping action now re-centers the selection to the original center to avoid "walking" selections on repeated flipping
2024-09-19 08:47:23 +02:00
Ryan Di
6959a363f0
feat: canvas search (#8438)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-09-09 17:12:07 +02:00
Márk Tolmács
f4dd23fc31
chore: Unify math types, utils and functions (#8389)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-09-02 22:23:38 +00:00
Ryan Di
5e1ff7cafe
perf: improve new element drawing (#8340)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-08-23 20:27:57 +02:00
Márk Tolmács
15e019706d
feat: Orthogonal (elbow) arrows for diagramming (#8299)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-08-01 18:39:03 +02:00
Ryan Di
860308eb27
feat: create new text with width (#8038)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-05-28 15:53:52 +02:00
Aakansha Doshi
1ed53b153c
build: enable consistent type imports eslint rule (#7992)
* build: enable consistent type imports eslint rule

* change to warn

* fix the warning in example and excalidraw-app

* fix packages

* enable type annotations and throw error for the rule
2024-05-08 14:21:50 +05:30
Ryan Di
88812e0386
feat: resize elements from the sides (#7855)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-04-30 18:05:00 +02:00
Ryan Di
bbdcd30a73
refactor: update collision from ga to vector geometry (#7636)
* new collision api

* isPointOnShape

* removed redundant code

* new collision methods in app

* curve shape takes starting point

* clean up geometry

* curve rotation

* freedraw

* inside curve

* improve ellipse inside check

* ellipse distance func

* curve inside

* include frame name bounds

* replace previous private methods for getting elements at x,y

* arrow bound text hit detection

* keep iframes on top

* remove dependence on old collision methods from app

* remove old collision functions

* move some hit functions outside of app

* code refactor

* type

* text collision from inside

* fix context menu test

* highest z-index collision

* fix 1px away binding test

* strictly less

* remove unused imports

* lint

* 'ignore' resize flipping test

* more lint fix

* skip 'flips while resizing' test

* more test

* fix merge errors

* fix selection in resize test

* added a bit more comment

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2024-04-04 16:31:23 +08:00
David Luzar
068895db0e
feat: expose more collaborator status icons (#7777) 2024-03-18 10:20:07 +01:00
Aakansha Doshi
b09b5cb5f4
fix: split renderScene so that locales aren't imported unnecessarily (#7718)
* fix: split renderScene so that locales aren't imported unnecessarily

* lint

* split export code

* rename renderScene to helpers.ts

* add helpers

* fix typo

* fixes

* move renderElementToSvg to export

* lint

* rename export to staticSvgScene

* fix
2024-02-27 10:37:44 +05:30