import { GpuSetting, log, } from '@janhq/core' /** * The GPU runMode that will be set - either 'vulkan', 'cuda', or empty for cpu. * @param settings * @returns */ const gpuRunMode = (settings?: GpuSetting): string => { if (!settings) return '' return settings.vulkan === true || settings.gpus?.some((gpu) => gpu.activated !== true) ? '' : 'cuda' } /** * The OS & architecture that the current process is running on. * @returns win, mac-x64, mac-arm64, or linux */ const os = (settings?: GpuSetting): string => { return PLATFORM === 'win32' ? 'windows-amd64' : PLATFORM === 'darwin' ? settings?.cpu?.arch === 'arm64' ? 'mac-arm64' : 'mac-amd64' : 'linux-amd64' } /** * The CUDA version that will be set - either '11-7' or '12-0'. * @param settings * @returns */ const cudaVersion = (settings?: GpuSetting): '12-0' | '11-7' | undefined => { const isUsingCuda = settings?.vulkan !== true && settings?.gpus?.some((gpu) => (gpu.activated === true ? 'gpu' : 'cpu')) && !os().includes('mac') if (!isUsingCuda) return undefined // return settings?.cuda?.version === '11' ? '11-7' : '12-0' return settings.gpus?.some((gpu) => gpu.version.includes('12')) ? '12-0' : '11-7' } /** * The CPU instructions that will be set - either 'avx512', 'avx2', 'avx', or 'noavx'. * @returns */ /** * Find which variant to run based on the current platform. */ export const engineVariant = async (gpuSetting?: GpuSetting): Promise => { let engineVariant = [ os(gpuSetting), gpuSetting?.vulkan ? 'vulkan' : (gpuRunMode(gpuSetting) === 'cuda' && // GPU mode - packaged CUDA variants of avx2 and noavx gpuSetting.cpu.instructions.some((inst) => inst === 'avx2')) || gpuSetting.cpu.instructions.some((inst) => inst === 'avx512') ? 'avx2' : 'noavx', gpuRunMode(gpuSetting), cudaVersion(gpuSetting), ] .filter((e) => !!e) .join('-') log(`[CORTEX]: Engine variant: ${engineVariant}`) return engineVariant }