3.9 KiB
3.9 KiB
Option 1 Implementation - Complete
What Was Done
Implemented the clean state machine approach to handle max-retries with user intervention.
Changes Made
1. SSH Proxy (ssh-proxy/agent.ts)
Status type updated:
- Added
'paused_for_user_action'to the status union type inBanditStateannotation
validateResult function:
- Changed
status: 'failed'→status: 'paused_for_user_action'when max retries is reached (2 locations) - The agent now pauses instead of failing, allowing the graph to end cleanly
shouldContinue routing:
- Added
state.status === 'paused_for_user_action'to the END conditions - This prevents the agent from continuing when waiting for user action
2. Frontend Type Definitions (bandit-runner-app/src/lib/agents/bandit-state.ts)
- Added
'paused_for_user_action'to theBanditAgentState.statusunion type - Ensures TypeScript recognizes this as a valid status throughout the app
3. Durable Object (bandit-runner-app/src/lib/durable-objects/BanditAgentDO.ts)
Early detection in stream processing:
- In
runAgentViaProxy(), before broadcasting events, check ifevent.type === 'node_update'andevent.data.status === 'paused_for_user_action' - When detected, immediately emit
user_action_requiredevent with:reason: 'max_retries'- Current level, retry count, max retries
- Error message
- Update DO state to
'paused'and stop the run - This happens BEFORE the event stream ends, ensuring the modal triggers
Cleaned up old detection:
- Removed the error message parsing from
updateStateFromEvent() - The new approach is more reliable because it's based on explicit state, not string matching
Why This Works
- Agent explicitly signals the need for user action via a dedicated status
- DO detects this early in the event stream and emits the UI event immediately
- No race conditions with
run_completebecause the agent graph ends cleanly with thepaused_for_user_actionstatus - State machine is explicit - no guessing or string parsing
Testing Instructions
Prerequisites
You need to deploy the SSH proxy with the updated agent code:
cd ssh-proxy
npm run build
fly deploy # or flyctl deploy
Test Flow
- Navigate to https://bandit-runner-app.nicholaivogelfilms.workers.dev/
- Start a run with GPT-4o Mini, target level 5
- Wait for Level 1 to hit max retries (~30-60 seconds)
- Expected Result: Modal appears with "Max Retries Reached" and three options:
- Stop
- Intervene (Manual Mode)
- Continue
- Click "Continue" → retry count should reset, agent should resume from Level 1
- Verify in browser DevTools console:
- Look for:
🚨 DO: Detected paused_for_user_action, emitting user_action_required: - Look for:
📨 WebSocket message received: {"type":"user_action_required"... - Look for:
🚨 Max-Retries Modal triggered
- Look for:
Deployment Status
✅ Cloudflare Worker/DO: Deployed (Version ID: 32e6badd-1f4d-4f34-90c8-7620db0e8a5e)
⏳ SSH Proxy: NOT DEPLOYED - you need to run fly deploy in the ssh-proxy directory
Important Notes
- The Cloudflare Worker is already deployed and ready
- The SSH proxy MUST be deployed for the fix to work, because the
paused_for_user_actionstatus is generated there - Until the SSH proxy is deployed, the old behavior will persist (agent fails at max retries without modal)
- The modal UI code was already implemented in the previous iteration and is working
Files Modified
/home/Nicholai/Documents/Dev/bandit-runner/ssh-proxy/agent.ts/home/Nicholai/Documents/Dev/bandit-runner/bandit-runner-app/src/lib/agents/bandit-state.ts/home/Nicholai/Documents/Dev/bandit-runner/bandit-runner-app/src/lib/durable-objects/BanditAgentDO.ts
Next Steps
- Deploy the SSH proxy:
cd ssh-proxy && fly deploy - Test the max-retries flow end-to-end
- Verify the modal appears and Continue button works as expected